I've been working on this small project in my very limited* spare time since Christmas 2010. I published as open source it a couple of weeks ago, and I've been quietly gathering feedback since then.
Scriptus is a way of programming interactions between people. What's new is that these interactions can be complex and span days, weeks, months or years: elections, chess tournaments and games are all easy to create. The project web-page is here and the blog is here.
For more information, check out the user guide, API documentation, or the Scriptus project home page.
My motivation is that I am simply driven to create and write programs. It's part of who I am. Fred Brooks said it better than I ever could and I encourage you to read the whole of this, but in short, "Programming then is fun because it gratifies creative longings built deep within us and delights sensibilities we have in common with all..."
Scriptus is meant to let you create programs that interact directly with people without bothering with much of the folderol and yak-shaving that you normally have to do when programming. It's designed to give a new approach to the idea of programming; one that thinks long-term and is focused on people.
I'm interested in your comments and feedback on the project. Many thanks so far to Torrey, Sander, Jean-Michel, Jenya and Nathanael for feedback and advice, and of course to Bethan for her loving support and encouragement :-) Onwards and upwards!
(Footnote *: To illustrate just how limited my time is: I have a full-time job and a baby daughter, and since January, I've spent my 20 minute commutes on the tram programming, when I find a seat. Also, when baby is asleep in my lap, I can balance a netbook on my knees. The rocking motion of my arms when I'm typing seems to to be soothing to her :-)